Skill-based matchmaking is a controversial topic in gaming, Call of Duty included. For years, Activision has refused to discuss skill-based matchmaking in Call of Duty, that’s until now.
In a recent Reddit AMA hosted by Sledgehammer Games, the comments were flooded with players trying to get answers about skill-based matchmaking.
Activision open up about skill-based matchmaking in Call of Duty
In a statement revealed by CharlieIntel, the Call of Duty team broke their silence on skill-based matchmaking.
The statement reads: “We know there is a lot of interest in the matchmaking experience, especially around how skill contributes to how lobbies and matches are put together. Nothing is more important to us than the experience players have with the game, and matchmaking is a big part of that. We’ve been working on our matchmaking system for well over ten years, and we continue to spend a ton of time and energy on improving the matchmaking process. This involves people working at our Call of Duty studios, our backend services teams at Demonware, and other groups like our Player Insights team.”
“It’s a large effort that we’ve worked on for many years, and our approach combines latency, search time, and skill, along with many other factors, to try to find the best match experience for you. Talking about this topic in detail can be hard, and we haven’t spent the time to pull together all of our work to share with you our insights and improvements over the many years. We’re looking forward to doing that in the coming weeks after Season 1 launches, and we’ll also make it a part of our ongoing discussions with the community.”
Already, Sledgehammer Games has confirmed that they will be testing non-disbanding lobbies in MW3 multiplayer in the future. However, only time will tell to what extent those “ongoing discussions with the community” will go.
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