Home » Coral Island gets final major hotfix of the year

Coral Island gets final major hotfix of the year

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Coral Island continues to receive patch notes that act on community feedback and improve all aspects of the game.

The highlights of this update include the addition of season-specific background music, optimisations to loading times in various game areas, as well as a huge batch of bug fixes.

Coral Island patch notes (December 20)

Here’s the full breakdown of all the changes you can expect to see the next time you wake up on the island.

Bug Fixes

  • Fixed some book lists in Sections C and D always being marked as “New” even after reading.
  • Fixed the player wearing underwater suits during cutscenes on land.
  • Fixed missing SFX for the two-legged player tail when underwater.
  • Fixed a bug where the player could receive Goddess Blessing from the Enchantment site.
  • Fixed player pointer going out of bounds on the map when entering the shed.
  • Fixed player pointer still being visible when entering buildings or caverns.
  • Fixed a visual bug when tilling clover.
  • Fixed character getting stuck when starting fishing with certain behaviors.
  • Hide NPC birthdays you haven’t met from the end-of-day UI.
  • Fixed Lanin shopkeeper portrait being empty in seasons other than Spring; now uses her Spring portrait instead.
  • Fixed clipping issues when trying to mount a horse.
  • Fixed various map issues where the player was out of bounds in certain locations.
  • Fixed the cursor going out of bounds in the Guardian Mural UI.
  • Fixed broken animations when the player used axes and pickaxes underwater at max speed.
  • Fixed player info not updating in-game after the end-of-day UI.
  • Fixed UI issues in the Offering UI.
  • Removed snow season effects when starting the Trivia Mini Game during Winter.
  • Fixed missing furniture ramen mesh after upgrading.
  • Fixed Winter Fair booth appearing in the Walter Heart Event 7 cutscene.
  • Fixed being stuck in a riding pose after fainting while riding a horse.
  • Fixed Wabanana sandals sometimes duplicating after being placed in the wardrobe.
  • Fixed crashes when buying ranch animals in certain cases.
  • Fixed bamboo nets not being able to catch medium fish.
  • Fixed underwater building interior items not updating to new locations.
  • Fixed an issue where the Pufferfish shop during the Beach Cleanup Festival couldn’t be interacted with.
  • Fixed incorrect teleport locations for tilling and planting in Year 2 and Year 3 during tree planting festivals.
  • Fixed the player’s teleport being blocked by objects in front of the farm portal; the player is now teleported to the front of the player’s home.
  • Fixed Princess Miranjani missing from the map and no icon appearing when standing in front of the Sacred Tree.
  • Fixed missing SFX when cutting mushrooms.
  • Fixed Lady Lavanna’s shop not being discounted after winning the race.
  • Fixed the player failing to dismount after exiting the Savannah race minigame.
  • Fixed Town Rank board incorrectly displaying the rank.
  • Fixed farmland becoming untilled or reverting to default after canceling a tree move action using the Architect Desk.
  • Fixed tappers missing when moving trees with the Architect Desk.
  • Fixed weird lighting when waking up in the underwater house.
  • Fixed crafting wasabi paste incorrectly producing green smoothies.
  • Fixed crashes when upgrading seeds/seaweed in the Oracle Chamber.
  • Fixed the greenhouse disappearing after the player completes the Crop Altar Offering.
  • Fixed being unable to remove items with a pickaxe because of the “Object is Being Used by Another Player” message.
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Text and Dialogue

  • Fixed various minor NPC dialogue issues.
  • Fixed various typos in cutscenes.
  • Fixed various localization issues.
  • Simplified the flow of the “One of Us” cutscenes.
  • Updated Paul’s Relationship UI information.

Improvements

  • Disabled cursor hover over disabled inventory slots when using a controller.
  • Optimized loading for various game areas.
  • Removed unused keybind (“Open Inventory Decor”) from the settings.

Balancing

  • Updated the minimum requirement for large log farms to a silver axe.

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