Patch 1.4.4 is now live on all platforms that house MultiVersus, so let us get straight into what the new update involves.
Marceline the Vampire Queen is now available to purchase using Gleamium, a Character Ticket, a direct purchase, or through the “Vampire Vibes: Marceline’s Sun Hat” bundle. She can be purchased for 6,000 Fighter Currency or accessed through the Fighter Road starting December 20.
A Festiversus Vampire Invasion PvE Rift is now playable, while Rogue Rift PvE will be available later in the season. Continue the Christmas celebrations with A Merry MultiVerse event and a further Frosty Fray event which will arrive at a later date.
MultiVersus patch notes (December 17)
After going through the highlights, here are the full details of the latest update.
Other General Updates
- Shields have been enabled by default in Training and Local
- Decreased variability in time for games to start after perks selection or arena shopping
New Maps
- Candy Kingdom
- Candy Kingdom 2
- Space 2
- Castle
- Castle 2
- Castle 3
- Castle (Funhouse)
Ranked Map Pools
- Candy Kingdom 2 has been added to the 1v1 and 2v2 pools
- Castle has been added to the 2v2 pool
- Castle 2 has been added to the 1v1 pool
Unranked Map Pools
- Candy Kingdom 2 has been added to the 1v1 and 2v2 pools
- Candy Kingdom has been added to the 2v2 and FFA pools
- Castle has been added to the 2v2 pool
- Castle 2 has been added to the 1v1 pool
- Castle 3 has been added to the 2v2 and FFA pools
- Castle (Funhouse) has been added to the FFA pool
Arena Map Pool
- Candy Kingdom 2 has been added to the arena map pool
- Castle has been added to the arena map pool
- Castle 3 has been added to the arena map pool
Netcode
- Game start synchronization between clients improved. This should help initial performance in most cases
- Improved reliability of initial connection between clients
- Fixed occasional issue with rift calculation that was causing clients to continually run behind the server
Arena
- Improved reliability of players making it through different phases and speeding up how long the Arena needs to wait in cases where players are hitting long loads
Characters
Legend:
+ = Buff
– = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Power Puff Girls
- Ground Down Special
- ~ The Girls can no longer slide off the ledge when performing Ground Down Special
Steven Universe
- General
- * Fixed an issue where Steven’s shield would not be visible under certain conditions
Superman
- Air Up Special
- * Fixed an issue where Superman’s grab would not always send enemies away as expected
Taz
- General
- * Fixed an issue where players could get stuck to Taz after dropping from Air Walker platforms
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