Valve has been working hard to improve the Counter Strike 2 limited test, before the game fully launches later this summer. A quality of life update has gone live in CS:GO 2 and you can view the full patch notes, below.
Although the update may seem small, some significant fixes have been made. Notably, incorrect footstep audio has been addressed, with molotov, incendiary and smoke grenades also undergoing various repairs.
CS:GO 2 patch notes (September 13)
Here are the full details of the latest update:
Maps
- Various bug fixes and tweaks for all shipped maps
Gameplay
- Various fixes for molotov/incendiary grenades
- Various fixes for smoke grenades
- Fixed damage indicators for fire damage
- Adjusted first-person sniper contrails to reflect shot accuracy
- Various adjustments to lag compensation
- Replaced player elevation indicators on the radar with look directions
Premier Matching
- Various bug fixes and tweaks to UI elements
Sound
- Audio mix changes and tweaks
- Lowered occlusion and distance effects for gunfire, footsteps and reloads
- Slight increase to stereo spread
- Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
- Fixed a bug where music would stop playing at the end of deathmatch
Misc
- Changed armor number in buy menu from amount you currently have to amount you can buy
- Various fixes for weapon finishes, gloves, and stickers
- Water rendering performance improvements
- Added nametag positions for all knife models
- Allow adjusting individual player voice volumes
- Various HUD bug fixes and tweaks
- Added option to disallow animated avatars
- Removed several legacy networking convars that existed in CS:GO but never had an effect in CS2
That wraps up the latest round of CS:GO 2 patch notes.
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