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Home » Archives for Andrew Farrell » Page 10

Andrew Farrell

The former Reviews Editor for PC Invasion, Andrew has reviewed over 400 games and counting. A big fan of action games, platformers, and anything with a big focus on exploration, while also being pretty terrible at puzzle and strategy games. He can be reached at andrewfarrellwriter@gmail.com
Mobile Suit Gundam Seed Battle Destiny Remastered review featured
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Mobile Suit Gundam Seed Battle Destiny Remastered PC review — Battling through the universe

Andrew Farrell11 months ago9 months ago

At least there’s practically no story focus.

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bloodshed review featured
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Bloodshed PC review — Who will survive and what will be left of them?

Andrew Farrell11 months ago9 months ago

Grab a glass because there’s going to be a flood.

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spray paint simulator review featured
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Spray Paint Simulator PC review — Painted into a corner

Andrew Farrell11 months ago9 months ago

Quite the uneven coat

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tridents tale review featured
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Trident’s Tale PC review — Not quite ship-shape

Andrew Farrell11 months ago9 months ago

And slowly we turn.

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blades of fire review featured
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Blades of Fire PC review — Stop! Hammer Time!

Andrew Farrell11 months ago9 months ago

Despite the title, don’t expect much in the way of fire blades

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wings of endless review featured
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Wings of Endless PC review — Such broken wings

Andrew Farrell12 months ago9 months ago

Endless definitely describes some of the boss battles

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hordes of hunger featured
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Hordes of Hunger Early Access — Is it worth it?

Andrew Farrell12 months ago9 months ago

Hungry for hordes? No, you think that’s a stupid question? Fine!

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Clair Obscur Expedition 33 review featured
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Clair Obscur: Expedition 33 PC review — Pure inspiration

Andrew Farrell12 months ago9 months ago

Anything but paint-by-numbers

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promise mascot agency review featured
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Promise Mascot Agency PC review — A finger(tip) on the pulse

Andrew Farrell1 year ago9 months ago

You’ll love this one, pinky promise.

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rusty rabbit review featured
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Rusty Rabbit PC review — “Rusty” is in the movement and game design

Andrew Farrell1 year ago9 months ago

This game needs to be soaked in soda.

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