Home » First MindsEye patch will prioritise performance

First MindsEye patch will prioritise performance

mindseye patch notes

MindsEye is a single-player, action-adventure thriller set in the fictional near future city of Redrock. Step into the shoes of Jacob, as he fights through a world where AI, hi-tech experimentation and unchecked military power is a threat to humanity. However, sentient robots will continue to take over if you can’t stop them due to performance issues. That’s where the first MindsEye patch comes in.

MindsEye has issues across all aspects of the game, with the launch being a disappointment to many players. For the time being, the focus is on improving the performance of MindsEye across all platforms. The release now, fix later trend in the games industry continues.

The start of a long journey

According to developers Build a Rocket Boy, the upcoming hotfix will include:

  • Initial CPU and GPU performance improvements, along with memory optimizations
  • Reduced difficulty for the CPR mini-game
  • A new setting to disable or modify Depth of Field
  • A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games
  • Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues

This is thought to be the first in a series of updates that will enhance and aim to improve the overall stability of the game. Active communication is expected to be open between developers and the players.

mindseye first update

Although the MindsEye patch will hit PC by the end of the week, console players will have to wait a little longer, with the team aiming to get it out on Xbox and PlayStation “as soon as possible.”

While we wait to see how much of an impact the update has, check out more of the latest news:

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