Home » InZOI update adds new character customisation and build mode items

InZOI update adds new character customisation and build mode items

inzoi update today new items and adjustments

Despite its lukewarm reception, Krafton are committed to improving InZOI through updates and keeping open communication with players. For more creative freedom, the developers have introduced a new batch of customisation options.

Below, you’ll find a list of new items in InZOI, along with changes that aim to improve Lot pollution and Zois.

InZOI update (April 29)

Gameplay updates

 New Items Added to Character Customization and Build Mode:

Character Customization Updates

  • Hair

   ㄴ 3 new short-length hairstyle options added

  • Clothing

   ㄴ 2 new basic tops / 1 new basic bottom / 3 types of socks by length / 9 new types of stockings added

  • Accessories

   ㄴ 4 new hats / 1 new pair of glasses / 5 new hair accessories added

  • Eyelashes

   ㄴ 2 new eyelash styles added

Build Elements Updates

  • Tile Textures for Build Customization

  ㄴ 25 new textures added to decorate walls, floors, roofs, and ceilings

  • Short Stairs

  ㄴ 4 types of short-length stairs added for more flexible building options

  • Doors and Windows

  ㄴ 13 new doors and 16 new windows in various sizes and styles added

inzoi patch notes
  • New Update Banner Added to the Lobby

[inZOI Team’s Comment] A new banner has been added to help you easily view the newly added furniture, hairstyles, and more at a glance.

  • Slower Rate of Lot Pollution

[inZOI Team’s Comment] We have significantly slowed the rate at which lots become dirty. Although cleanliness is designed as an element Creators can manage themselves, the previous setting caused pollution to occur too frequently, disrupting the natural flow of gameplay. With this patch, the pollution speed has been greatly eased, and we are also considering adding an option to disable lot cleanliness changes entirely in a future update.

  • Improved Sudden Emotional Stability for Zois

[inZOI Team’s Comment] Based on reports from Creators, we have addressed the issue where Zois’ emotions would change too rapidly and unnaturally. Now, the primary emotion will only change if the emotional score reaches 2 points or higher. Otherwise, the Zois’ base emotion will remain stable. As this adjustment might slow emotional changes slightly in some situations, we plan to introduce further improvements to ensure even more natural emotional transitions.

  • Adjusted hunger restoration from street food to prevent Zois from getting hungry too frequently

A range of bug fixes have also been made which can be viewed here.

In other news:

Dark Souls 2 seamless co-op mod in development | Dune: Awakening announces large-scale beta weekend coming in May |