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PlayStation to continue with live service model for its games

playstation to continue with live service games concord key art

PlayStation has had a whirlwind of a year, from the failure of Concord, to taking home the Game of the Year Award with Astro Bot, and everything in between. Despite troubles with live service that PlayStation has experienced in 2024 alone, they believe that this is the way forward.

In a recent interview with Famitsu, PlayStation Co-CEO Herman Hulst, said that the company still wishes to go ahead with the model despite recent challenges. The interview highlighted these issues, pointing out that Concord was shut down in just a matter of weeks and the closure of two studios, Neon Koi and Firewalk Studios was announced.

Hulst pointed out “the game business is constantly changing due to various factors, including technological advances, new genres and ways of playing. However, one thing that remains constant is people’s desire for great entertainment experiences, and attention to games continues to grow. However, this has also created competition, and like many companies in the industry, we have had to make changes to our business to solidify a more sustainable operating base.”

He reaffirmed that “going forward, we will continue to focus on developing live service titles along with the story-driven single-player titles that our players want.”

As for the reason why PlayStation will continue in this direction, Hulst looks towards Helldivers 2 as how a live service title can succeed in the current video game landscape.

helldivers 2 playstation live service game

“We are learning a lot as we establish the ability to develop high-quality live service titles within SIE. Helldivers 2 attracted many players through continuous content provision, and achieved results that support the potential of live service titles.”

Despite PlayStation’s history with implementing a live service model, all we can do is hope that the company keeps on learning and improving going forward.

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