Today marks two weeks since XDefiant went live and the team over at Ubisoft are already hard at work fixing bugs and gathering community feedback. A new set of patch notes have now gone live on all platforms to repair issues that mainly XDefiant players on console have been experiencing since launch.
The main repair this patch has made is to an issue which caused Xbox players with crossplay disabled to matchmake with other users who had crossplay disabled, instead of getting placed in lobbies with other Xbox owners.
XDefiant patch notes (June 4)
Here are the full details of the latest update.
Social
- While in a party, we now display the most restrictive Crossplay setting among the party members, as it applies to the whole party. Also fixed an issue where party members with differing Crossplay settings couldn’t matchmake.
- Fixed an issue with displaying incorrect player names on some Social screens.
- Fixed a crash caused by spamming open/close View Party Invites, but who would even do that, calm down.
- On consoles, Ubisoft Connect party invites could display as if they were coming from Xbox or PlayStation Network friends. Fixed that, along with some other weird invite-related things.
Miscellaneous
- Fixed some missing terrain textures when players joined matches in progress on some maps.
- Input-Based Matchmaking setting status now updates correctly after changing it on Xbox.
- Fixed a thing on PS5 where people could sneak into places they shouldn’t via PS5 Activities.
- Security improvements, various.
According to the Executive Producer of XDefiant, Mark Rubin, there’s another patch scheduled to go live next week which will focus on gameplay changes. Examples provided include sniper flinch, screen shakes, and improvements to hit registration.
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